Map | Mode | Way | Time | |
|---|---|---|---|---|
| mp_backlot | 190 | normal_0 | 0:15.350 | |
| mp_backlot | 210 | normal_0 | 0:13.700 | |
| mp_backlot | Portal | normal_0 | 0:5.50 | |
| mp_backlot | CS | normal_0 | 0:10.350 | |
| mp_backlot | Q3CPMW | normal_0 | 0:19.0 | |
| mp_br_blackout | 190 | normal_0 | 0:52.300 | |
| mp_br_blackout | 210 | normal_0 | 0:42.500 | |
| mp_br_blackout | Q3CPMW | normal_0 | 0:18.150 | |
| mp_br_blackout | Q3 | normal_0 | 0:29.900 | |
| mp_br_blackout | Q3CPM | normal_0 | 0:25.100 | |
| mp_br_blackout | CS | normal_0 | 0:24.500 | |
| mp_br_blackout | Portal | normal_0 | 0:4.400 | |
| mp_deathrun_easy | Q3CPMW | normal_0 | 0:17.900 | |
| mp_deathrun_easy | 210 | normal_0 | 1:29.650 | |
| mp_deathrun_fall | 190 | normal_0 | 0:19.900 | |
| mp_deathrun_fall | 210 | normal_0 | 0:17.850 | |
| mp_deathrun_fall | Q3 | normal_0 | 0:15.900 | |
| mp_deathrun_fall | Q3CPM | normal_0 | 0:17.850 | |
| mp_deathrun_fall | Q3CPMW | normal_0 | 0:9.650 | |
| mp_deathrun_fall | Portal | normal_0 | 0:9.100 |