Map | Mode | Way | Time | |
|---|---|---|---|---|
| mp_backlot | 190 | normal_0 | 0:12.600 | |
| mp_backlot | 210 | normal_0 | 0:10.450 | |
| mp_bloc | 190 | normal_0 | 0:17.800 | |
| mp_broadcast | 210 | normal_0 | 0:10.900 | |
| mp_broadcast | 190 | normal_0 | 0:12.850 | |
| mp_citystreets | 210 | normal_0 | 0:9.800 | |
| mp_citystreets | 190 | normal_0 | 0:12.100 | |
| mp_cm_prison | LegacyDefrag | normal_0 | 0:14.550 | |
| mp_cm_prison | 210 | normal_0 | 0:21.750 | |
| mp_cm_prison | 190 | normal_0 | 0:24.800 | |
| mp_cm_rush | 190 | secret_0 | 0:31.750 | |
| mp_cm_rush | 210 | secret_0 | 0:31.150 | |
| mp_cm_rush | 190 | normal_0 | 0:42.750 | |
| mp_cm_rush | LegacyDefrag | normal_0 | 0:10.900 | |
| mp_crash | 210 | normal_0 | 0:11.650 | |
| mp_crash | 190 | normal_0 | 0:16.100 | |
| mp_creek | 190 | normal_0 | 0:14.850 | |
| mp_creek | 210 | normal_0 | 0:13.950 | |
| mp_creek | LegacyDefrag | normal_0 | 0:6.900 | |
| mp_crossfire | 210 | normal_0 | 0:11.800 |