Map | Mode | Time | |
|---|---|---|---|
| mp_backlot | 190 | 0:14.400 | |
| mp_backlot | 210 | 0:12.350 | |
| mp_deathrun_backlot | 210 | 0:33.350 | |
| mp_deathrun_boss | 210 | 1:02.100 | |
| mp_deathrun_boss | 190 | 1:08.450 | |
| mp_deathrun_bounce_v3 | 190 | 0:54.100 | |
| mp_deathrun_bounce_v3 | 190 | 0:34.750 | |
| mp_deathrun_bounce_v3 | 210 | 0:32.100 | |
| mp_deathrun_bounce_v3 | 210 | 0:25.800 | |
| mp_deathrun_bricky | 190 | 0:28.800 | |
| mp_deathrun_bricky | 210 | 0:26.200 | |
| mp_deathrun_bricky | 210 | 0:37.200 | |
| mp_deathrun_cherry | 190 | 0:25.250 | |
| mp_deathrun_cherry | 210 | 0:18.250 | |
| mp_deathrun_cherry | 210 | 0:22.050 | |
| mp_deathrun_cherry | 190 | 0:20.200 | |
| mp_deathrun_city | 190 | 0:34.650 | |
| mp_deathrun_city | 210 | 0:29.550 | |
| mp_deathrun_clockwork | 210 | 0:41.250 | |
| mp_deathrun_clockwork | 190 | 0:47.650 |